Wounds: 1, 2 3, 4 5, 6 7, 8 9+ Scratch Hurt Very Hurt Incapacitated Near Death

Similar documents
Languages: Pidgin Carnivore Good Pidgin Bird Mediocre Pidgin Reptile/Amphibian Mediocre Pidgin Fish Mediocre

Wounds: 1, 2 3, 4 5, 6 7, 8 9+ Scratch Hurt Very Hurt Incapacitated Near Death

Animal Adaptations Woodland Animal Fact Sheet

Spider Demon, Drone Medium-Size Aberration

Panchatantra Stories. Kumud Singhal. Purna Vidya 1

Santa Rosa Plateau Ecological Reserve

Play-Aggression in Kittens or Cats

Cobras By Guy Belleranti

INTRODUCING YOUR NEW CAT TO YOUR OTHER PETS

Basic Training Ideas for Your Foster Dog

RABBIT AND TIGER Tales from Puerto Rico

Night Life Pre-Visit Packet

St Margaret College Half Yearly Examinations Name: Class: A: Reading 20 marks HAMSTERS

Dogs in ATZ (Fan-Based) By John Paul 04/10 Version 1

English Language Arts

Gila Monsters (Gila = he la)

Reiki Healing for Cats

Bear Awareness Training

CALLS OF THE WILD Secrets of Animal Speak

FreeBonus: Teach your Cavalier King Charles Spaniel 13 Amazing Tricks!

TEACHER GUIDE: Letter 4: Tarantula

ENGL-3 MMS Running on Water Quiz Exam not valid for Paper Pencil Test Sessions

PET PARENTS. Your guide to transitioning a cat into your home

Insider's Guide To The Cavalier King Charles Spaniel - The Dog Barking Helper HOW TO MANAGE DOGGY PROBLEMS. Dog Barking Help

The Prehistoric Pit. Bestiary For. Advanced Fighting Fantasy Second Edition. Compiled And Edited By Shintokamikaze

6-3.4 Physical Responses

Polishing up your low stress skills. Dr. Sally J. Foote DVM,CABC-IAABC AVSAB member Okaw Veterinary Clinic Tuscola Il

SALAMANDERS. Helpful Hints: What is a Salamander: Physical Characteristics:

The Mitten Animal Unit Study

Unit 19.3: Amphibians

Unit 5 Lesson 5: Mouse Mess

Socialization and Bonding

Free Bonus: Teach your Miniature Schnauzer 13 Amazing Tricks!

Turkey was so excited, he hurried Rabbit out the door. Then he began to preen and poof out all of his grand feathers. As the sun went down, Turkey

The Guinea Pig. Nose. Eye. Whiskers COPYRIGHTED MATERIAL. Ear. Underbelly. Nail. Rump

Orpheus. see how we live. First published in 2009 by Orpheus Books Ltd., 6 Church Green, Witney, Oxfordshire, OX28 4AW

mammal den rodent (noun) (noun) (noun)

Puppy Agility Games, Part 1 By Anne Stocum, photos by Dianne Spring

Tactical Control with the E-Collar

Identifying Plant and Animal Adaptations Answer Key

The Brower Times. Who Am I? My Birthday Weekend

Examples of herbivorous animals: rabbits, deer and beaver

Written by Deb Colgan of Riley s Place published on October 24, 2008

Visual Reward/Correction. Verbal Reward/Correction. Physical Reward/Correction

Mental Development and Training

Student Booklet. Grade 4. Georgia. Narrative Task: Animal Adventure Stories. Copyright 2014 by Write Score LLC

Doug Scull s SCIENCE & NATURE

TSRS 1101 Lusus Naturae I

Golden Rule Training. Desensitizing Your Dog to Specific Noises, Other Dogs and Situations

LIVING WITH WOLVES. They are creatures of legend,

Living. World. Hide and seek. Here are 11 different species of animals that live in mangroves. Try spotting them in the above illustration.

Komodo Dragons: Giant. Komodo Dragons: Giant Reptiles A Reading A Z Level Q Leveled Book Word Count: 966 LEVELED BOOK Q

STUDENT MANUAL CANINE SEARCH SPECIALIST TRAINING UNIT 8: ADVANCED RUBBLE SEARCH

Before you begin planning and writing your opinion, read the two passages. Animal Helpers

LEVELED BOOK P Aesop s Fables. Retold by Julie Harding Illustrated by Maria Voris. Aesop s Fables

Teacher: Read directions only. Students read passage and answer questions 1-6 independently.

ADAPTATION IN ANIMALS. 1. Which body feature of a frog MAINLY helps it to capture a flying insect? Ans

FLAME! The Story of a Very Special Dog. by Carol Rea

Station 1. Echolocation

OSOLA THE DRAGON Hal Ames

UNIT 3 : ANIMALS AND PLANTS PROTECT THEMSELVES SUBTOPIC MAJOR POINTS MINOR POINTS SUPPORTING POINTS 1 SUPPORTING POINTS 2

AN2.3 Curriculum: Animal Growth and Change (grade 2)

Owner Relinquish Profile - Cats

BASIC DEER DOG TRAINING. Tips & Guidelines INSIDE THIS GUIDE HUNTING WITH DEER DOGS PG. 2 PG. 3 PG. 4 COMMERCIAL EXPERIENCE FOR RECREATIONAL HUNTERS

Exploring Scrub Communities- Animals and Interdependence. Edited by V. Bourdeau

Professional Ultrasonic Dog Whistle Guide

Doug Scull s Science and Nature

Puppies & Pawprints. A Roleplaying Game of Adorable Adventures. By Robert Vance

Avoiding Trouble

Curriculum connections: Science: grade 2 Life Science Animal Growth and Change Art: grades 1-4 Patterns, Animal Portraits

Your Dog s Evaluation Result: Separation Anxiety

Tug Dogs Canine History Form

Free Splat The Cat Ebooks Online

The Beginning of the Armadillos

ACTIVITY 6. Breeding dragons. Kristína Hudáková. Barbora Trubenová

The Gunshy Dog. By Wally "LCK" Hendricks

Random Monster Motifs

Puppy Development. Part One

Behaviour of cats and dogs

Listen to the passage. Circle the letter of the best answer.

Each animal species exhibits different rabies symptoms.

All about snakes. What are snakes? Are snakes just lizards without legs? If you want to know more

Mammal Scavenger Hunt Activity

Handy tips and advice for all the family on how to build confidence around dogs.

What if? By Rosemary Janoch

Table of Contents. Foreward 13 Introduction 15 Acknowledgements 17. Chapter 1: Modern Training Fundamentals 19

Bewfouvsft!pg!Cmbdljf!boe!Hjohfs!

Animal Reputations. By: Abigale Walsh, Mr. Goldfarb s Class, 3/27/2015

Surrendered Cat Information Date:

Mastering the water blind (aka the memory mark) by Jeff Martin

Leadership 101 By Marc Goldberg

Dog Bite Prevention Handout written by Steph Callahan

LEADERS TIP SHEET Going to the Dogs

CHAPTER 11: ANIMAL CONTROL

Discovery Quest: Adaptations. Above and Below. Chaperone/ Teacher book ASDM. Funding provided by the Nina Mason Pulliam Charitable Trust.

TEACHER GUIDE: Letter 1: Western Pond Turtle

Birds of Prey. Builders at Work. Eagles are birds of prey. Birds of prey eat live animals. such as squirrels, mice, and frogs. They catch these little

Choosing the Right Pet for You

Lesson 4: Mock Trial: Jackson, Wyoming vs. Stone Fox

Table of Contents. Meet Dakota, the Friendly Wolf...8. YouthLight, Inc. Appendix B: The Maligned Wolf Story...61

Transcription:

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Oakroot Solid and reliable Owsla member, you believe that you can do any job. While you look very serious and usually are you can surprise folks by occasionally playing the fool to make them laugh. You re fond of bird watching, and it s your ambition to beat a fox in single combat someday. You like to sharpen your claws on stones. Notice Things Combat Reflexes High Pain Threshold Tough Hide (-1 to dmg) High Status: Owsla Bun Fu (except:) Climbing Agility Strength Pidgin Carnivore Pidgin Reptile/Fish/ Amphibian Poor Pidgin Bird (Not Pigeon!) [None] Duty to the Warren Overconfidence Gullible Other Buffoonery Insult Carnivore Light Walk (Leave no tracks) Swimming Team Acrobatics Carnivore Habits Human Dangers (Small Area) Tactics

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Nimble An Owsla member, you re small for the job, and so have to prove yourself a lot. You have a strong code of ethics and are fiercely protective of the warren. Your only real fear is fire; your only major flaw is a tendency to act before you think. You respect clever bunnies. Notice Things Agility Strength Pidgin Carnivore Pidgin Hoofed Animal Pidgin Rodent Poor Poor Combat Reflexes Notice Things is for Hearing anything Unaffected by Loud Noises High Status: Owsla You usually just know if a predator will attack or not ( ~89% accurate: GM rolls 2dF in secret: success on any result except 2) Duty to the Warren Severe Fear of Fire Impulsive Code of Honor: avenge insults to self or warren; never use Bun Fu on a nonmartial arts rabbit (okay vs. predators, of course) Bun Fu (except for:) Climbing Swimming Team Acrobatics Other Escape from Gambling Gauge Opponents Mimic Dog s Bark Predator Tactics (Small Area) Tactics

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Stripe A very capable young scout you may rise to captain of the scouts someday, if you can overcome your gambling habit. You want to be the fastest rabbit that ever lived, and the only animals you really fear are hawks, who can dive faster than you can run. You love talking with squirrels - you wish you could climb trees to be a better scout. Notice Things Agility Strength Pidgin Carnivore Pidgin Rodent Squirrel/Chipmunk Combat Reflexes Danger Sense High Status: King s Scout [None] Duty to the Warren Compulsively Curious Compulsive Gambler Brawling (except:) Climbing Jumping Swimming Other Bearings First Aid Gambling Hedgewise Scrounging Team Acrobatics Weather Sense Human Dangers Poisons (Large Area)

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Slipper A jet-black bunny, you have a nervous habit of sideskipping when bored. You re usually bored unless listening to a story (you love them!), on a mission, preparing for a mission, or EATING! You really love trickster figures, and even like to talk to other species about their trickster heroes, if any. You also enjoy human music bizarre! Notice Things Agility Strength Bat Rat/Mouse/Vole Small Bird Pidgin Hoofed-Animal Other Species Empathy Memory for Messages High Status: King s Messenger [None] Duty to the Warren Gluttony Jealous of others receiving more praise than you Vow: Hear a new story every day Brawling Barter Diplomacy Disguise Fast-talk Hedgewise Jumping Lies/Pretense Storytelling Court Etiquette Human Habits Non-Bunny Habits Poisons Stories (Large Area)

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Raspberry You think you re as good as any other bunny in the warren in general competence and cleverness. You d like a family someday. You have an unusual fondness for mice you think they re such cute little things (possibly a craving for kittens?). You have a reputation as an excellent storyteller and also as a daredevil. Notice Things Agility Strength Rat/Mouse/Vole Squirrel/Chipmunk Beaver/Porcupine Small Bird Weasel Family Beautiful Voice Knack with Languages Never Gets Lost Reputation as an excellent Storyteller Enthrallingly Charismatic (While telling a or better story, you can use Enthrallment Skills. Persuade: -1 to subject s Self Control to resist an argument; Sway Emotion does just that; Suggest plants a subconscious impulse.) Trickster you must take risks to cheat an enemy Somewhat overconfident Will only fight in Self- Defense (or defense of companions) Brawling Burrowing Disguise Hedgewise Lies/Pretense Mimic Non-Bunny Storytelling Throw your Voice Non-Bunny Habits Stories (Medium Area) Warren History Enthrallment [(#) = minutes of storytelling required] Persuade (2) Sway Emotion (5) Suggest (10)

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Chamomile Although very young, you are well known already for two talents: a gift of Healing and a knack for building things. You re a bit shy, but smarter than most other bunnies in the warren, and want to learn Herbary. You re fascinated by human mechanical things even traps but very afraid of snakes. Notice Things Agility Strength Reptile Chicken/Quail/Pheasant/ Turkey, etc Pidgin Rodent Fiber Bag Empathy Empathic Healing (Heals one level [e.g., Very Hurt to Hurt] in five minutes. Each level healed drops your one level. This can be regained w/rest: 1 lvl/10 min.) Cure Disease (Time and cost to depend on severity of disease) Fear of Snakes Pacifist: Cannot fight other Rabbits Uncomfortable about telling lies A little shy Fighting Contraption Ideas Build Contraptions Manipulate Things Burrowing Climbing Detect Lies Escape from Fiber Crafts Jumping Scrounging Sleight of Paw Human Habits Non-Bunny Habits Poisons Stories Healing First Aid Diagnosis Cure Disease Empathic Healing

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Sprig A somewhat nervous character, you are subject to visions sometimes. One of these caused you to warn the King rabbit that danger was coming. The king ordered all the entrances filled in, and the invading mongooses were not able to devastate the warren. You like spiders; blame humans for most things, and like to explore caves. Notice Things Agility Strength Pidgin Bug (limited concepts!) Spider Pidgin Insectivore (Bat, possum, mole, shrew, armadillo) Night Vision High Status: Respected Seer Looks harmless & scrawny (enemies tend to ignore you, and a carnivore will go for others first, if available) ESP (Vision: involuntary only) (Seeker Sense: 30 yds) Telepathy (10-yard range, but Mind Link can maintain contact at greater range. Notes: No skill usable with most humans. Mind Link / Talk can only affect 1 subject @ a time. [ X] = penalty for use with non-rabbits. You cannot tell a lie with Mind Talk.) Absent-Minded Low Pain Threshold (-1 if Scratched, -2 if Hurt, etc.) Usually a bit Nervous Fighting Burrowing Detect Lies Naturalist Weather Sense Human Habits Non-Bunny Habits Occult Events Stories (Small Area) ESP Seer Vision Sense Electricity Object History Seeker Sense [N/A] Telepathy Mind Link [ 1] Mind Talk [ 2] Sense Emotion * [ 0] Send Fear * [ 1] (* = 1 for each 2 subjects, round in your favor)

+3 8 +2 4 +1 2 +0... Attributes 1-1 1 Character Name: Comfrey You re well known as an excellent herbalist. When very young, you were ambushed by a cat you re lame for life from this encounter. Your ears twitch in opposite directions when nervous, but lean toward anyone whispering a secret - you love secrets. You don t think dogs are so bad, an opinion that horrifies most bunnies. Notice Things Agility Strength Terrible Dog/Fox/Wolf Pidgin Bird (Not Pigeon!) Fiber Bag Herbs see separate sheet (or possibly back of this sheet ask GM if you don t have it) Reputation: Excellent Herbalist Unaffected by Loud Noises [None] Fear of Cats Lame hind leg Addiction to Seer Flower Compulsive Swamp Exploring Fighting Barter Burrowing Diagnosis Fiber Crafts First Aid Swimming Weather Sense Herbs, Identify Herbs, Prep & Use Naturalist Other Plants Poisons (Medium Area) Swamps

Familiar Herb List For Comfrey Mode = how it is delivered: B = Breathed; C = Contact; I = Ingested (or rubbed in wound); S = Special Clarity (scent clarity for location/identification, from easiest to hardest): Clear, Cloudy, Murky, Dense Prep: penalty (to Herbs, Prep & Use skill) to prepare correctly. Rolled by GM in secret. R = Resisted Herb (subject has chance to avoid or reduce effects); R-1, etc. = Resisted by 1, etc. Qty Herb Name Mode Clarity Prep Notes Bitterthorn C Cloudy -2 Victim Hallucinates on suggestion; 10 min; R-2 Blackweed I Cloudy -2 Victim fears everything; 10 min; R-2 Burning Nettle I Cloudy -2 Heals 2 levels of damage (or 3 of fatigue) Dodgeweed I Clear -1 +1 to Dodge for 1 hr Fumitory C Cloudy -3 Neutralizes Odors; 8 hrs Hardberry I Clear -1-1 to damage received for 1 hr Lemonberry I Cloudy -2 Does 2 levels damage Lemonberry Pollen B Clear -1 Does 1 level damage Orchid Root I Clear -0 Nullifies hostile herb Redberry I Clear -0 Heals 1 level damage (or 2 of fatigue) Seer Flower I Dense -3 Precognitive vision; all stats are at 3 for 1 hr Skunk Flower C Clear -0 Vile odor: predators miss first bite Slumberdust B Murky -3 Victim sleeps; 30 min; R-2 Slumber Flower I Cloudy -1 Victim sleeps; 30 min; R-3 Snuffball B Clear -1 Causes Sneezing; 1 min victim can do little else Stinging Nettle C Cloudy -3 Does 2 levels damage Sugar Leaf I Murky -3 Victim is paralyzed; 10 min; R-4