The question is how to address the problem, in terms of scope and in terms of a technical solution.

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ISO/IEC JTC1/SC2/WG2 N4644 L2/14-xxx 2014-10-02 Universal Multiple-Octet Coded Character Set International Organization for Standardization Organisation internationale de normalisation Международная организация по стандартизации Doc Type: Working Group Document Title: Proposal to encode Portrait Symbols in the SMP of the UCS Source: Michael Everson Status: Individual Contribution Action: For consideration by JTC1/SC2/WG2 and UTC Date: 2014-10-02 1. Background. The advent of colour emoji first on Apple s iphone and subsequently on other platforms brought with it an unanticipated controversy due to the glyphs used for a number of characters representing human beings. These characters were drawn with what can be described by a skin type classification devised in 1975 by Thomas Fitzpatrick as Skin Type I or Skin Type II, pale white or white in colour. Users in the United States, India, and other countries offered complaint in the press and on the internet that the glyphs chosen were not sufficiently diverse and did not represent users with other Skin Types. Internet petitions were organized, and many users contacted their suppliers to register their dissatisfaction. It became clear that the question of diversity needed to be addressed. The question is how to address the problem, in terms of scope and in terms of a technical solution. 2. The UTC s proposal. At present the UTC proposes to recommend the genericization of existing characters with Skin Type I/II, making them neutrally yellow or grey or blue or something. I have seen no specific recommendation as to how this genericization might be accomplished, but since emoticons (smileys) are typically yellow one might expect a sort of simpsonization to make such characters yellow. Then the UTC proposes to add five skin tone swatches to represent Skin Type I/II (pale white/white), Skin Type III (cream white), Skin Type IV (moderate brown), Skin Type V (dark brown), Skin Type VI (deeply pigmented dark brown to black). The UTC uses other names for these in their proposal in ISO/IEC JTC1/SC2/WG2 N4599: light skin tone, medium light skin tone, medium skin tone, medium dark skin tone, and dark skin tone. (The Fitzpatrick scale is not really about colour but about how readily skin burns, though obviously there is a correlation due to melanin differences.) In my view the option taken by the UTC goes too far in a number of areas. First, it is a novel set of ligating graphic characters designed to indicate skin colour. Of course such a set of colour swatches could be increased hugely. 8-bit colour? 16-bit colour? Users could demand more colours if they realized that this mechanism were productive. I have heard it suggested that these colours could be applied to the cake emoji (whose glyph is usually white) in order to make it render like a chocolate cake. This opens the door to a literally unending number of potential requests for coloured swatches or for official sequences which then implementors would have to draw and ship. And where will the requests come from? Moreover, while ligation can of course be achieved by a font rule that says when glyph x follows glyph y, draw glyph z. But the skin tone swatch solution leaves us with a set of base characters which then will be effectively wearing the digital version of white-face or brown-face or black-face makeup. While on a phone or pad device character entry might be restricted in terms of glyph pickers, in other environments, like ordinary e-mail, the invisible skin-tone characters could be backspace-deleted and this 1

would present to the user an unexpected glyph or worse, a glyph which was not the one intended by the sender. Even if some software in the control of emoji implementors could delete both characters on backspace rather than just one at a time, there s no guarantee that all software would have that behaviour. This just isn t stable, and the explanations given by the UTC about supported behaviour and fallback behaviour just underscores the fact that this is pretty much a hack. Other implementations could simply not resolve the characters correctly. It s possible to paste Apple colour emoji characters into Quark XPress, and the result is a black-and-white font fallback. The US flag appears as the sequence of, which is legible, at least, if not a representation of a flag. If a similar fallback happened for a brown police officer, for instance, then what the user would see would be a (white? yellow? blue?) police officer with a postage-stamp hatching pattern next to it. It is one thing to say that is a way of representing a flag, but at least it makes sense: it is legible or parseable. does not make sense. (I used U+2591 in that example.) This is not legible or parsable. It is certainly not what a user would expect. But really, essentially skin-tone is not a kind of notional diacritic, and merging a portrait symbol and a colour swatch to change the appearance of the former is not intuitive: it s a hack. It saves some code points, but code points aren t that rare. Users want to send a fair-skinned boy or an Indian policeman or an African-American woman or whatever. What happens when this turns up in an e-mail and an accidental backspace deletes the unseen (ligated) skin-tone character of a black woman emoji and she turns white or yellow or whatever? I don t think this is good for data representation of emoji. It s a kind of pseudo-encoding. It s not inherently stable and it s going to cause implementors more grief. And there is a real danger to the Unicode Consortium s member companies: once it becomes understood that these skin tone swatch characters are applied to some sort of base character, there is a 100% likelihood that Al Jolson will be invoked, and this will not make the UTC or WG2 look good. I think the UTC s proposed solution has the potential to cause more trouble for implementors (including criticism from end-users) than simply adding new characters to a new block. The only question in that case is which characters should be added to that block. Now I have looked at L2/14-173R and what the UTC is proposing is a lot more than what users have complained about. I that document there are 167 characters which are potentially slated to be colourized is much too large the set includes smileys and printer s fists and symbols intended to represent sports (rather than people). But an examination of the kinds of complaints, reviews, and petitions the user community has made shows that they ve not been asking to colourize smileys or THUMBS UP SIGN or the VICTORY HAND or the WEIGHT LIFTER. They re concerned with just over a dozen faces. There is a certain inconsistency in representation of some emoji from implementation to implementation; the UTC is working with its Technical Report 51 to give guidance that will give a better crossplatform experience to users. That s very good work. If we look at the list given in the document at http://www.unicode.org/reports/tr51/full-emoji-list.html we find that almost all implementors have used generic yellow smileys for the smileys: there seems to be no real pressure to apply skin tone of any kind to these or to the sports characters, or to the characters referring to barbering and so on. The only really problematic characters the ones for which a remedy is required are the ones in that list at at 64-77, and possibly 79-89 (though those should be genericized as they are more emoticons than emoji). I believe the right thing to do is to add a set of colourized human emojis, taking the range of actual people representing people and not other activities 64-72, 75, and 76 with the four additional skin tones (retaining Fitzpatrick Skin Types I/II for the existing characters because that s how they ve already 2

been implemented, and because the general public has already identified these as representing those two Skin Types). For all the rest (including disembodied hands and arms) the recommendation should be to use generic representations, either yellow or greyscale or bluescale or outlined or whatever. Interestingly in the source character set many of those other characters are not shown with human skin colour. 3. This proposal. To respond simply and correctly to the user community all we need to is do what they have asked us. They have been concerned with the Portrait Symbols BOY, GIRL, MAN, WOMAN, POLICE OFFICER, WOMAN WITH BUNNY EARS, BRIDE WITH VEIL, PERSON WITH BLOND HAIR, OLDER MAN, OLDER WOMAN, BABY, CONSTRUCTION WORKER, and PRINCESS. (It is reasonable to consider other encoded characters and to consider filling gaps we can identify immediately.) We should accept the existing characters as having Skin Type I/II add four versions of these 13 characters, adding 52 characters to the standard. Along with adding these few characters we should make strong recommendations about making other characters generic (all of the body parts, sports, and other emoticons). This is the simplest and cheapest way of solving the real perceptual problem the user community had when the iphone first revealed its emojis. That s really the only problem we have. The users are not happy with the Portrait Symbols. They have not asked for more, and the UTC s proposal goes too far trying to solve a problem which doesn t exist. There s a big difference between 835 glyphs taking up space in a phone and its input methods and 52. And the UTC would need to make a real case that every one of the human being characters in the UCS really need to have non-generic skin. I don t believe that s wise or necessary. I don t think I ve ever heard complaints about yellow smileys that I ve heard of, not back in Yahoo Messenger or any of the other early messengers either. A good and unassailable case has been made for adding skin colour diversity to the portrait pictures. Such a case has not been made for the rest of the characters in the UTC s list. The right thing to do is to recommend that as many characters as possible be generic. I know that race is an issue in the some countries, but the proposal to be able to colourize all the characters takes political correctness to really unreasonable heights for the International Standard. Yes, some characters would benefit from the representation of skin tone. But wherever glyphs can be generic they should be. It seems to me that the UTC has gone way too far trying to be completist, when the right thing to do to correct the perceived problem is to tackle the portraits, and to genericize most of the rest of the characters on the list. This is less expensive for implementors: supporting 50 additional glyphs is one thing, supporting 835 is quite another. They re expensive to draw, they take up a lot of space in the devices, and really go a lot further than user requirements appear to have requested. I ve read http://www.ibtimes.com/unicodeunveils-250-new-emoji-gets-thumbs-down-diversity-1604038 and they re not talking about hundreds of glyphs. The petition at https://www.dosomething.org/petition/emojis asks for four faces. We should do more than that, but that s still nowhere near what UTC have proposed. The petitioner at http://www.change.org/p/apple-and-google-support-equality-make-diverse-emojis asks for faces. Adding 52 glyphs (13 x 4) to a font is one thing. Adding 835 (167 x 5) is overkill, bloats the fonts, and opens the door for more controversy rather than less. 1. Unicode Character Properties. 1F980;BOY WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F981;GIRL WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F982;MAN WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F983;WOMAN WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F984;POLICE OFFICER WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 3

1F985;WOMAN WITH MEDIUM LIGHT SKIN AND BUNNY EARS;So;0;ON;;;;;N;;;;; 1F986;BRIDE WITH MEDIUM LIGHT SKIN AND VEIL;So;0;ON;;;;;N;;;;; 1F987;PERSON WITH MEDIUM LIGHT SKIN AND BLOND HAIR;So;0;ON;;;;;N;;;;; 1F988;OLDER MAN WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F989;OLDER WOMAN WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F98A;BABY WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F98B;CONSTRUCTION WORKER WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F98C;PRINCESS WITH MEDIUM LIGHT SKIN ;So;0;ON;;;;;N;;;;; 1F990;BOY WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F991;GIRL WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F992;MAN WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F993;WOMAN WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F994;POLICE OFFICER WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F995;WOMAN WITH MEDIUM SKIN AND BUNNY EARS;So;0;ON;;;;;N;;;;; 1F996;BRIDE WITH MEDIUM SKIN AND VEIL;So;0;ON;;;;;N;;;;; 1F997;PERSON WITH MEDIUM SKIN AND BLOND HAIR;So;0;ON;;;;;N;;;;; 1F998;OLDER MAN WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F999;OLDER WOMAN WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F99A;BABY WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F99B;CONSTRUCTION WORKER WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F99C;PRINCESS WITH MEDIUM SKIN ;So;0;ON;;;;;N;;;;; 1F9A0;BOY WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9A1;GIRL WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9A2;MAN WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9A3;WOMAN WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9A4;POLICE OFFICER WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9A5;WOMAN WITH MEDIUM DARK SKIN AND BUNNY EARS;So;0;ON;;;;;N;;;;; 1F9A6;BRIDE WITH MEDIUM DARK SKIN AND VEIL;So;0;ON;;;;;N;;;;; 1F9A7;PERSON WITH MEDIUM DARK SKIN AND BLOND HAIR;So;0;ON;;;;;N;;;;; 1F9A8;OLDER MAN WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9A9;OLDER WOMAN WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9AA;BABY WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9AB;CONSTRUCTION WORKER WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9AC;PRINCESS WITH MEDIUM DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9B0;BOY WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9B1;GIRL WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9B2;MAN WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9B3;WOMAN WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9B4;POLICE OFFICER WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9B5;WOMAN WITH DARK SKIN AND BUNNY EARS;So;0;ON;;;;;N;;;;; 1F9B6;BRIDE WITH DARK SKIN AND VEIL;So;0;ON;;;;;N;;;;; 1F9B7;PERSON WITH DARK SKIN AND BLOND HAIR;So;0;ON;;;;;N;;;;; 1F9B8;OLDER MAN WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9B9;OLDER WOMAN WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9BA;BABY WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9BB;CONSTRUCTION WORKER WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 1F9BC;PRINCESS WITH DARK SKIN ;So;0;ON;;;;;N;;;;; 4

Printed using UniBook (http://www.unicode.org/unibook/) Printed: 02-Oct-2014 5 1F9BF Portrait Symbols Supplement 1F980 1F98 1F99 1F9A 1F9B 1F980 1F981 1F982 1F983 1F984 1F985 1F986 1F987 1F988 1F989 1F98A 1F98B 1F98C 1F990 1F991 1F992 1F993 1F994 1F995 1F996 1F997 1F998 1F999 1F99A 1F99B 1F99C 1F9A0 1F9A1 1F9A2 1F9A3 1F9A4 1F9A5 1F9A6 1F9A7 1F9A8 1F9A9 1F9AA 1F9AB 1F9AC 1F9B0 1F9B1 1F9B2 1F9B3 1F9B4 1F9B5 1F9B6 1F9B7 1F9B8 1F9B9 1F9BA 1F9BB 1F9BC 0 1 2 3 4 5 6 7 8 9 A B C D E F

1F980 Portrait Symbols Supplement 1F9BC Human beings with Fitzpatrick Skin Type I/II are encoded in the Miscellaneous Symbols and Pictographs block. Human beings with Fitzpatrick Skin Type III 1F980 BOY WITH MEDIUM LIGHT SKIN 1F981 1F982 1F983 1F984 1F985 1F986 1F987 1F988 1F989 1F466 boy GIRL WITH MEDIUM LIGHT SKIN 1F467 girl MAN WITH MEDIUM LIGHT SKIN 1F468 man WOMAN WITH MEDIUM LIGHT SKIN 1F469 woman POLICE OFFICER WITH MEDIUM LIGHT SKIN 1F46E police officer WOMAN WITH MEDIUM LIGHT SKIN AND BUNNY EARS 1F46F woman with bunny ears BRIDE WITH MEDIUM LIGHT SKIN AND VEIL 1F470 bride with veil PERSON WITH MEDIUM LIGHT SKIN AND BLOND HAIR 1F471 person with blond hair OLDER MAN WITH MEDIUM LIGHT SKIN 1F474 older man OLDER WOMAN WITH MEDIUM LIGHT SKIN 1F475 older woman 1F98A BABY WITH MEDIUM LIGHT SKIN 1F476 baby 1F98B CONSTRUCTION WORKER WITH MEDIUM LIGHT SKIN 1F477 construction worker 1F98C PRINCESS WITH MEDIUM LIGHT SKIN 1F478 princess Human beings with Fitzpatrick Skin Type IV 1F990 1F991 1F992 1F993 1F994 1F995 1F996 1F997 1F998 1F999 BOY WITH MEDIUM SKIN GIRL WITH MEDIUM SKIN MAN WITH MEDIUM SKIN WOMAN WITH MEDIUM SKIN POLICE OFFICER WITH MEDIUM SKIN WOMAN WITH MEDIUM SKIN AND BUNNY EARS BRIDE WITH MEDIUM SKIN AND VEIL PERSON WITH MEDIUM SKIN AND BLOND HAIR OLDER MAN WITH MEDIUM SKIN OLDER WOMAN WITH MEDIUM SKIN 1F99A BABY WITH MEDIUM SKIN 1F99B CONSTRUCTION WORKER WITH MEDIUM SKIN 1F99C PRINCESS WITH MEDIUM SKIN Human beings with Fitzpatrick Skin Type V 1F9A0 BOY WITH MEDIUM DARK SKIN 1F9A1 GIRL WITH MEDIUM DARK SKIN 1F9A2 MAN WITH MEDIUM DARK SKIN 1F9A3 WOMAN WITH MEDIUM DARK SKIN 1F9A4 POLICE OFFICER WITH MEDIUM DARK SKIN 1F9A5 WOMAN WITH MEDIUM DARK SKIN AND BUNNY EARS 1F9A6 BRIDE WITH MEDIUM DARK SKIN AND VEIL 1F9A7 PERSON WITH MEDIUM DARK SKIN AND BLOND HAIR 1F9A8 OLDER MAN WITH MEDIUM DARK SKIN 1F9A9 OLDER WOMAN WITH MEDIUM DARK SKIN 1F9AA BABY WITH MEDIUM DARK SKIN 1F9AB CONSTRUCTION WORKER WITH MEDIUM DARK SKIN 1F9AC PRINCESS WITH MEDIUM DARK SKIN Human beings with Fitzpatrick Skin Type VI 1F9B0 BOY WITH DARK SKIN 1F9B1 GIRL WITH DARK SKIN 1F9B2 MAN WITH DARK SKIN 1F9B3 WOMAN WITH DARK SKIN 1F9B4 POLICE OFFICER WITH DARK SKIN 1F9B5 WOMAN WITH DARK SKIN AND BUNNY EARS 1F9B6 BRIDE WITH DARK SKIN AND VEIL 1F9B7 PERSON WITH DARK SKIN AND BLOND HAIR 1F9B8 OLDER MAN WITH DARK SKIN 1F9B9 OLDER WOMAN WITH DARK SKIN 1F9BA BABY WITH DARK SKIN 1F9BB CONSTRUCTION WORKER WITH DARK SKIN 1F9BC PRINCESS WITH DARK SKIN Printed using UniBook (http://www.unicode.org/unibook/) Printed: 02-Oct-2014 6

A. Administrative 1. Title Proposal to encode Portrait Symbols in the SMP of the UCS 2. Requester s name Michael Everson 3. Requester type (Member body/liaison/individual contribution) Individual contribution. 4. Submission date 2014-10-01 5. Requester s reference (if applicable) 6. Choose one of the following: 6a. This is a complete proposal 6b. More information will be provided later B. Technical -- General 1. Choose one of the following: 1a. This proposal is for a new script (set of characters) Proposed name of script Portrait Symbols. 1b. The proposal is for addition of character(s) to an existing block 1b. Name of the existing block 2. Number of characters in proposal 52 3. Proposed category (see section II, Character Categories) Category A. 4a. Is a repertoire including character names provided? 4b. If YES, are the names in accordance with the character naming guidelines in Annex L of ISO/IEC 10646-1: 2000? 4c. Are the character shapes attached in a legible form suitable for review? 5a. Who will provide the appropriate computerized font (ordered preference: True Type, or PostScript format) for publishing the standard? Michael Everson. 5b. If available now, identify source(s) for the font (include address, e-mail, ftp-site, etc.) and indicate the tools used: Michael Everson, Fontographer. 6a. Are references (to other character sets, dictionaries, descriptive texts etc.) provided? 6b. Are published examples of use (such as samples from newspapers, magazines, or other sources) of proposed characters attached? 7. Does the proposal address other aspects of character data processing (if applicable) such as input, presentation, sorting, searching, indexing, transliteration etc. (if yes please enclose information)? 8. Submitters are invited to provide any additional information about Properties of the proposed Character(s) or Script that will assist in correct understanding of and correct linguistic processing of the proposed character(s) or script. Examples of such properties are: Casing information, Numeric information, Currency information, Display behaviour information such as line breaks, widths etc., Combining behaviour, Spacing behaviour, Directional behaviour, Default Collation behaviour, relevance in Mark Up contexts, Compatibility equivalence and other Unicode normalization related information. See the Unicode standard at http://www.unicode.org for such information on other scripts. Also see Unicode Character Database http://www.unicode.org/public/unidata/ UnicodeCharacterDatabase.html and associated Unicode Technical Reports for information needed for consideration by the Unicode Technical Committee for inclusion in the Unicode Standard. The characters should have the same properties as other symbols. C. Technical -- Justification 1. Has this proposal for addition of character(s) been submitted before? If YES, explain. 2a. Has contact been made to members of the user community (for example: National Body, user groups of the script or characters, other experts, etc.)? 7

2b. If YES, with whom? 2c. If YES, available relevant documents 3. Information on the user community for the proposed characters (for example: size, demographics, information technology use, or publishing use) is included? Everyone. 4a. The context of use for the proposed characters (type of use; common or rare) Common. 4b. Reference 5a. Are the proposed characters in current use by the user community? 5b. If YES, where? 6a. After giving due considerations to the principles in Principles and Procedures document (a WG 2 standing document) must the proposed characters be entirely in the BMP? 6b. If YES, is a rationale provided? 6c. If YES, reference 7. Should the proposed characters be kept together in a contiguous range (rather than being scattered)? 8a. Can any of the proposed characters be considered a presentation form of an existing character or character sequence? 8b. If YES, is a rationale for its inclusion provided? 8c. If YES, reference 9a. Can any of the proposed characters be encoded using a composed character sequence of either existing characters or other proposed characters? 9b. If YES, is a rationale for its inclusion provided? 9c. If YES, reference 10a. Can any of the proposed character(s) be considered to be similar (in appearance or function) to an existing character? 10b. If YES, is a rationale for its inclusion provided? 10c. If YES, reference 11a. Does the proposal include use of combining characters and/or use of composite sequences (see clauses 4.12 and 4.14 in ISO/IEC 10646-1: 2000)? 11b. If YES, is a rationale for such use provided? 11c. If YES, reference 12a. Is a list of composite sequences and their corresponding glyph images (graphic symbols) provided? 12b. If YES, reference 13a. Does the proposal contain characters with any special properties such as control function or similar semantics? 13b. If YES, describe in detail (include attachment if necessary) 14a. Does the proposal contain any Ideographic compatibility character(s)? 14b. If YES, is the equivalent corresponding unified ideographic character(s) identified? 8